Grand Theft Auto: Liberty City Redux Links: http://games.groups.yahoo.com/group/GTALCR/ http://www.alexisalvarez.org/RPG/main/gtalcr.htm This game--open to creative and organized writers--seeks to bring to life Liberty City as portrayed in the PC game Grand Theft Auto III: Welcome to Liberty City. Although we can take creative license with almost any aspect of the city, I’ll use canon maps so we can all have a mutually consistent idea of what the setting has to offer. Unlike the computer game, this simulation is not designed for one player, but for a team of about 3 to 5 street urchins that will eventually specialize in getaway driving, sniping, bombing, kidnapping, and masterminding crimes throughout the greater LC area. GTA:LCR does not have any elements of: psionics, ghosts, vampires, lycanthropy, paranormality, magic, mutants, time travel, crossover elements from anachronistic (futuristic, pre-modern, or fantastic) settings, or anything with a higher sci-fi factor than Mission: Impossible or Charlie’s Angels. The gore level may get a bit excessive during the more action-packed scenes, but there should be enough character development scenes that compensate for the occasional gore. I don’t mind a bit of erotica thrown in there, but as in the computer game, erotica would not be the main staple of the game. Please contact me for additional information before submitting a character concept.